Dr Subramanian’s interests lie in the nexus between art and computing. His got his Masters through a research programme at (what was then) the Digital Media Lab at Kent Ridge Digital Labs, NUS, where his work was on real-time interactive music composition tools. He subsequently worked on the core tech team at muvee Technologies, a startup founded largely by the research team at KRDL which makes automatic music video production tools for non-professionals. At muvee, he created muSE, a programming language and system for creating music video editing styles. He then returned to his roots as a veena player in the Carnatic tradition and worked on computational modeling of gamakas of Carnatic music for his PhD.
After returning to India around 2013, he created Patantara – a service for publishing high-quality Carnatic music notation and learning aids that serves students and academics. He later served as Director of Technology at Pramati Technologies, leading Imaginea Labs developing capability in diverse tech areas such as data science and machine learning, augmented and virtual reality design and blockchain tech. Apart from music tech, his interests include programming language design, functional programming techniques, audio-visual computation and language centred software design.
He has contributed to several patents while at muvee. Some of his publications are:
1) The Viability of the Web Browser as a Computer Music Platform Nov 30, 2013, Computer Music Journal
2) A Two-component Representation for Modeling Gamakas of Carnatic Music Jul 13, 2012, Proc. of the 2nd CompMusic Workshop (Istanbul, Turkey)
3) Modeling Speed Doubling in Carnatic Music Aug 5, 2011, Proceedings of the International Computer Music Conference 2011, University of Huddersfield, UK